if we figure out how to make player owned shops, that will fix the economy. everone will either have to choose a fair price or fuck themselves over. as upposed to now where the shop have a bottemless wallet and can afford to let people take adventage.
so if someone tried to hypothetically sell 1 sugar cane for 1,000,000 it would only work if another player made a shop to buy sugar cane for 1,000,000 a peice.